EzyFox ES6 Client SDK

Updated at 1699804218000

1. Introduce

EzyFox ES6 SDK is a javascript client library of EzyFox Server. It supports websocket protocol and use json for data transportation. You can use this SDK for every projects use ES6. It's free available on npm and open source on Github

2. Installation

    npm i ezyfox-es6-client

3. Coding

Completed source code avalable on freetchat example

3.1 Import

    import Ezy from 'ezyfox-es6-client';

3.2 Create a configuration

Please take a look ezy-configs.js file if you want to see more configurable fields

    let config = new Ezy.ClientConfig;
    config.clientName = "clientName"

3.2 Create a Client

After create the configuration, you can create a client like this. Take a look ezy-client.js and ezy-clients.js to get more information

    let clients = Ezy.Clients.getInstance();
    let client = clients.newClient(config);

3.3 Setup the Client

After create the Client, let's setup it, 'setup' mean add event handlers and data handlers. List of event handlers include:

  1. CONNECTION_SUCCESS: Fire when the client connected to server
  2. CONNECTION_FAILURE: Fire when the client connect to server failed
  3. DISCONNECTION: Fire when the client was disconnected from server
  4. LOST_PING: Fire when client send ping but didn't received pong command from server
  5. TRY_CONNECT: Fire when the client connect to server failed and retry to connect again

List of data commands include:

  1. ERROR: Fire when the client received and error from server
  2. HANDSHAKE: Client send and receive handshake command
  3. PING: Client send ping command to keep connection
  4. PONG: Fire when client received pong response from server
  5. LOGIN: Client send and receive login command if login successfully
  6. LOGIN_ERROR: Fire when received login error response from server
  7. APP_ACCESS: Client send this command to join to an application and receive when join successfully
  8. APP_REQUEST: Client send data to an application on server and receive if there is any response
  9. APP_EXIT: Client send to server to exit from an application
  10. APP_ACCESS_ERROR: Fire when received join an application failed from server,
  11. APP_REQUEST_ERROR: Fire when received an error response from application on server,
  12. PLUGIN_INFO: Client send to get information of a plugin and receive response from server,
  13. PLUGIN_REQUEST: lient send data to an plugin on server and receive if there is any response

Take a look ezy-constants.js to get more information.

You can setup the client like this:

    let setup = client.setup;
    setup.addEventHandler(Ezy.EventType.DISCONNECTION, disconnectionHandler);
    setup.addDataHandler(Ezy.Command.HANDSHAKE, handshakeHandler);
    setup.addDataHandler(Ezy.Command.LOGIN, loginSuccessHandler);
    setup.addDataHandler(Ezy.Command.LOGIN_ERROR, loginErrorHandler);
    setup.addDataHandler(Ezy.Command.APP_ACCESS, accessAppHandler);"

Follow by authentication flow

3.4 Customer an event handler

You can custom to do everything you want, please take a look ezy-event-handlers.js to see default event handlers and take a look to this file for full example.

    let disconnectionHandler = new Ezy.DisconnectionHandler();
    disconnectionHandler.preHandle = function(event) {
        // process disconnection event
    };

3.5 Custom a data handler

You must custom to handle list of commands:

  1. HANDSHAKE: to send LOGIN command
  2. LOGIN: to send APP_ACCESS or PLUGIN_INFO command

You should custom to handle list of commands:

  1. LOGIN_ERROR: Maybe to show a notification to user
  2. APP_ACCESS: Maybe to trigger something and allow user interact your application

Please take a look ezy-data-handlers.js to get default data handlers and this file for full example

    let handshakeHandler.getLoginRequest = function() {
    let connection = models.connection;
    let username = connection.username;
    let password = connection.password;
    return ["zoneName", username, password, []];
    };
    let loginSuccessHandler = new Ezy.LoginSuccessHandler();
    loginSuccessHandler.handleLoginSuccess = function() {
    let accessAppRequest = ["appName", []];
    this.client.sendRequest(Ezy.Command.APP_ACCESS, accessAppRequest);
    };

3.6 Setup an App

To listen and process response data of an application received from server you need setup to register handler mapped to command like this:

    let setupApp = setup.setupApp("appName");
    setupApp.addDataHandler("command", function(app, data) {
        // handle response app data
    });

3.7 Connect to server

After setup the client and an app, it's time to connect to server

    let url = "ws://localhost:2208/ws"; // replace by your server url
    let client = this.getClient();
    client.connect(url);

3.8 Send a request to server

After connect to server and access an app successfully (you need ensure by handle APP_ACCESS response), you can allow interact and send a request to server

    let zone = this.getClient().zone;
    let appManager = zone.appManager;
    let app = appManager.getApp();
    app.sendRequest("requestCommand", requestData);

And if you have accessed many application in the client, you must get the app you want to send a request

    let zone = this.getClient().zone;
    let appManager = zone.appManager;
    let app = appManager.getAppByName("appName");
    app.sendRequest("requestCommand", requestData);

Please take a look ezy-entities.js to see how an app send a request to server, look ezy-managers.js to see how to get an app. For full example please take a look this file

3.9 Disable debug log

If you want to disable debug log, you just need set: Ezy.Logger.debug = false

4. Conclusion

EzyFox ES6 SDK is a convenient library to connect to EzyFox server. You can free to use and free to customer anything you want. For full source code and more information, please take a look to Github

Next step

If you don't like ES6, you can use normal javascript client SDK.